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[Update][September 10] Update Notes


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Guide your Star-kissed Saviors, StarSavior!
Greetings, Captain! This is your Liaison Officer, GM Lisa.

We would like to inform you about the September 10 update.

​▣ Maintenance Schedule: September 10, 01:00 - 03:00 UTC (2 hours)
▣ Maintenance Impact: Unable to access the game during maintenance
▣ Maintenance Compensation: 100 Stellagems + 2 Standard Savior Observation Tickets

※ The details in these patch notes may be subject to change depending on the update schedule. For the most accurate information, please check in-game after the update.

1. Featured Savior Observation
The Savior “Fei” can be obtained through Observation > Featured Savior Observation in-game.
▶ Event Period: After the September 10 maintenance - September 23, 19:00 UTC

Re_페이

"The Celestial Seekers Sect is amazing!
Everyone in Lavista should know!"

A wandering warrior, formerly of the Wind Moon Sect.
Fei accidentally obtained the Celestial Seekers Sect's secret book, and became captivated by this sect.
She enthusiastically shares its greatness with those around her,
but she is always treated as a strange person.

2. Featured Arcana Observation
▶ Arcana “Today's Step Forward” can be obtained through Observation > Featured Arcana Observation in-game.
▶ Event Period: After the September 10 maintenance - September 23, 19:00 UTC

Re_페이_아르카나

※ During a Journey, the rewards obtained may vary depending on the choices made in Journey events.

3. Cosmo Gate Prism Season 3
▶ Cosmo Gate Prism Season 3 will begin.
▶ Event Period: After the September 10 maintenance - September 16, 19:00 UTC
▶ Settlement Period: September 16, 19:00 - September 23, 19:00 UTC

코스모

※ Cosmo Gate cannot be played during the Settlement Period.
※ Star Challenge EX will be applied in Prism Season 3.
※ In Prism Season 3, “Demoraigis: Beta,” “Olberos,” and “Orthros” will appear as Raid Bosses.

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4. Two Gauntlet [Season 2: Yearning] Skins Added
▶ Two skins for Gauntlet [Season 2: Yearning] will be added.

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※ The newly added skins can be previewed in the Savior Inventory.
※ The Gauntlet skins cannot be obtained if you do not enter the Ranked Match menu after Season 2: Yearning ends and before the next season begins.

5. NOA Guide Revamp
▶ New information has been added to the NOA Guide and existing information has been revised as follows.

[New Content Added]
◆ Battle > Progression Order > Dual Attack
- A Dual Attack is an action in which an ally uses a Basic Skill against the same target after another ally uses a Basic Skill during their turn.
- Dual Attacks have a chance to trigger based on the ally's Dual Attack Chance. Only one ally can perform a Dual Attack per attack.
- When another ally uses an AoE-type Basic Skill, the Dual Attack targets a random enemy.
- Dual Attacks do not trigger when under the effects of Sleep, Stun, and Toughness Break.
- Dual Attacks do not trigger from Counterattacks.

◆ Battle > Effects > Additional Trigger
- Additional Trigger is an effect that activates an additional skill when specific conditions are met.
- It can trigger any number of times through skills, Charms, Potentials, and other effects.
- Additional Triggers can happen regardless of Silence, Taunt, skill cooldowns, or Toughness Break.
- Does not trigger when under the effects of Sleep and Stun.

◆ Battle > Chain DMG > Chain DMG
- Chain DMG is an effect that deals damage based on the stats of either the caster or the target.
- Chain DMG occurs after all actions for the current turn have ended.
- Chain DMG cannot be evaded or deal Critical DMG, and does not deal Toughness DMG.
- Chain DMG occurs regardless of Effect Hit, Effect RES, or Immunity.
- The amount of Chain DMG dealt is affected by the caster's DMG increase or reduction effects and the target's DEF, but is not affected by effects that increase or reduce the target's DMG taken.
- Fixed Chain DMG is fixed damage that is unaffected by the caster's DMG increase or reduction effects, the target's DEF, or effects that increase or reduce the target's DMG taken.

[Existing Content Revised]
Battle > Progression Order > Counterattack
Before:
- Saviors and monsters may counterattack when attacked based on their Counterattack Chance.
- During a Counterattack, a Basic Skill is activated against the attacker. This can occur only once per turn.

After:
- A Counterattack is an action that uses a Basic Skill against an enemy after being hit by that enemy.
- Counterattacks have a chance to trigger based on the target's Counterattack Chance and can only trigger once per turn.
- Counterattacks only trigger when hit by an Attack-type Skill and will not trigger if the attacker is defeated.
- Counterattacks do not trigger when hit by a Break Skill.
- Counterattacks do not trigger when under the effects of Sleep, Stun, and Toughness Break.

◆ Battle > Skills > Trigger Skill
Before:
- Trigger Skills are skills that activate automatically when specific conditions are met.
- They cannot be used unless the conditions are fulfilled.
- Occurs only once per turn.

After:
- Trigger Skills can only be triggered once per turn, and their cooldown is applied upon use.
- Trigger Skills do not trigger when under the effects of Sleep, Stun, and Toughness Break.
- Trigger Skills are skills that trigger automatically when specific conditions are met.

◆ Battle > Effect > Barrier
Before:
- When multiple Barriers occur, the Barrier with the longer remaining duration is applied, and the values of additionally generated Barriers are stacked.
- Damage caused by debuffs is not absorbed.

After:
- A Barrier is an effect that absorbs damage in place of HP when the target takes damage.
- Barriers do not absorb damage caused by debuffs.
- When multiple Barriers are applied, their values are combined and the longer remaining duration is used. The duration does not decrease at the end of the turn.

▶ Following the addition of “Additional Triggers can happen regardless of Silence, Taunt, skill cooldowns, or Toughness Break.” to the Additional Triggers guide, all references to “This effect can trigger while Toughness is broken.” will be removed from existing skill descriptions.

[List of Skill Description Changes]
- Besta (Bloom)
- Void Transcendent
- Void Pilgrim
- Void Harmonizer
- Watchkeeper
- Remnant Watchkeeper
- Carmen (Cube Palace)
- Carmen (Journey Easy, Normal, Hard)
- Baron Vanderbilt (Journey Hard)
- Void Usurper
- Void Variator
- Demoraigis (Main Story 0)
- Carnelia Rhys (Main Story 4, Event)
- Marcille (Main Story 4)
- Immortal King Mogulus
- Marcille (Cube Palace)
- Tanya (Cube Palace)
- Demoraigis: Beta (Cosmo Gate)
- Orthros (Cosmo Gate)
- Town Guard Standard Handcuffs (Journey Annah's Charm)
- Lemon Drop Sunglasses (Journey Common Charm)
- Steadfast Spirit (Guild Defense Defender Battle Environment Effect)
- Unyielding Spirit (Guild Defense Defender Battle Environment Effect)
- Starlight Trajectory-EX 1-8 (Special Potential)

▶ The phrase “does not trigger when under the effects of Toughness Break” will be added to the descriptions of effects that do not trigger when under the effects of Toughness Break.

[List of Skill Description Changes]
- Void Transcendent

6. Events
6-1. The “StarSavior 300-Day Celebration Check-in” event will begin.
▶ Event Period: After the September 10 maintenance - October 7, 19:00 UTC

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6-2. The “StarSavior 300-Day Celebration Mission” event will begin.
▶ Event Period: After the September 10 maintenance - October 7, 19:00 UTC

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6-3. The “Ruins Exploration Boost Missions” event will begin.
▶ Event Period: After the September 10 maintenance - September 16, 19:00 UTC

유적탐사


7. Cash Shop Product Sales
▶ The “Free Gear Crafting Package” and “Assist Packages” will be available for purchase in the Cash Shop.
For more details, please check the Shop menu on the left side of the Main Lobby in-game.
▶ Sales of the “Free Gear Crafting Package” and “Assist Package” will begin.
▶ The names of some items in the Assist Package will be changed.
※ Prices and contents will remain the same.
For more details, please check the Shop menu on the left side of the Main Lobby.

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8. Improvements and Changes
▶ Improved the HP HUD visibility of certain bosses.
▶ Improved the wording of “View {Savior Name}’s full story” under [Database] > [Savior] > [Story] to sound more natural in the Japanese language setting.
Before: 感想
After: 鑑賞
▶ Increased the maximum number of Gear slots under [Manage] > [Storage] > [Gear].
Before: 1,000 slots
After: 2,000 slots
▶ Demoraigis' entrance animation will no longer play in [Assault] and [Challenge] for Event Main Story EP.7, “The Witch's Veil.”
▶ Improved some of the skill animations used by the Witch of Favoritism during the Story Battle in Event Main Story EP.7, Episode 10, “The Witch's Veil.”
▶ Improved the visibility of the [Database] > [Arcana] information screen.

9. Bug Fixes
▶ Fixed an issue where incorrect BGM played for certain bosses in [Candle Square] > [Interstellar Corridor] > [Endless Corridor / Attribute Corridors].
▶ Fixed an issue where certain battle BGMs played incorrectly during the Event Story for Main Story EP.7, “The Witch's Veil.”
▶ Fixed typos in Main Story EP.6, “Rhapsody of Unbroken Blades.”
▶ Fixed an issue where the camera animation appeared unnatural when certain monsters used an attack that targets all during battle.
▶ Fixed an issue where certain Charms did not trigger their effects while under the effects of Toughness Break.
- Burning Gaze (Harley-exclusive Charm)
- Fugitive's Cloak (Common Charm)
- Emergency Escape Toy (Common Charm)
▶ Fixed an issue where Korean voice-over was not played correctly or did not match the dialogue in certain parts of Main Story EP.7, “The Witch's Veil.”

[Notes]
- The schedule may be subject to change depending on the update status. If there are any changes, additional details will be provided through this notice.
- For mobile devices, data may be required to download the update after reconnecting, so we recommend using Wi-Fi.

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